
“A modular standalone extended reality platform for upper limb stroke rehabilitation, featuring clinician-configurable tolerance corridors, dual-loop adaptation, and controller-free optical hand tracking on Meta Quest.”
A modular XR rehabilitation system designed for stroke survivors. It decouples task presentation from kinematic evaluation windows, utilizing controller-free optical hand tracking on Meta Quest. Clinicians configure dynamic tolerance corridors across shoulder, elbow, and wrist kinematics, validated through an N=21 clinical evaluation (SUS 73.50, R-TLX 4.18/10).
Leverages native optical tracking on Meta Quest to enable natural motor exercises without bulky handheld hardware.
Allows physical therapists to dynamically adjust angular joint tolerance bounds (shoulder, elbow, wrist) per patient.
Balances clinical diagnostic requirements with real-time gamified scaffolding, preventing patient frustration and dropout.
Captures 84.2% trajectory fidelity and provides clinicians with automated range-of-motion progress dashboards.
Explore an interactive WebGL OpenXR spatial asset preview. Rotate, orbit, and toggle mesh visualization modes to inspect simulated sub-millimeter 6DOF coordinate tracking.





Authors: Sambhav Manohar, Mohit Madhu, Chaitanya Anand, Abhijit Patil, Gabriel Zachmann, Himangshu Sarma
Authors: Sambhav Manohar, Mohit Madhu, Chaitanya Anand, Himangshu Sarma