RESEARCH INITIATIVES/Virtual Reality & Education
Game-Based Virtual Reality Platform for Spatial 3D Geometry Learning
Virtual Reality & Education✓ COMPLETED

Game-Based Virtual Reality Platform for Spatial 3D Geometry Learning

Project Summary

Immersive 3D geometry sandbox enabling students to manipulate geometric solids, inspect intersecting planes in spatial coordinates, and learn spatial proofs interactively.

RESEARCH OVERVIEW & DETAILS

Project Scope & Details

A gamified virtual reality application engineered to cultivate spatial reasoning and 3D geometric intuition in school curricula. Users interactively slice, rotate, and intersect Polyhedra, cylinders, and spheres to visualize complex geometric theorems.

ARCHITECTURAL & SCIENTIFIC HIGHLIGHTS
01.

Interactive 3D Polyhedral Decomposition

Enables students to unfold complex Platonic and Archimedean solids into 2D nets and reassemble them in virtual space.

02.

Spatial Coordinate Geometry Manipulators

Direct 6DOF vertex and plane manipulation illuminating 3D coordinate geometry, cross-sections, and volume formulas.

03.

Cognitive Spatial Reasoning Assessment

Gauges student mental rotation proficiency and tracks conceptual progression across geometric curricula.

04.

Classroom-Scale Multi-User HMD Integration

Optimized lightweight WebXR engine allowing entire classrooms to explore spatial geometry simultaneously.

PROJECT GALLERY [1 PHOTOS]
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Spatial 3D Geometry Sandbox Architecture
FIG. 01

Spatial 3D Geometry Sandbox Architecture

ACADEMIC PUBLICATIONS [1]
20232023 IEEE International Conference on Big Data (BigData)

Game Based Virtual Reality Platform for Geometry

Authors: Himangshu Sarma, Mahaboob Shaik, Surya Teja Tangirala, Satyam Kumar Singh

RESEARCH TEAM
  • Dr. Himangshu Sarma
  • Mahaboob Shaik
  • Surya Teja Tangirala
  • Satyam Kumar Singh
TECHNOLOGIES
Virtual RealityGamificationUnitySpatial ReasoningSTEM Education
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